The drop-in sessions would introduce conference participants to a brand new board game developed to teach EU decision-making to bachelor and MA students. Based on a model developed by UK civil servants to explain how Westminster works (Legislate), Co-decide takes students from their 'policy ideas' all the way through proposal writing within the Commission, the ups and downs of the Ordinary Legislative Procedure and implementation woes. The game is open-access and customisable so it can be tailored to different teaching needs.
A full game takes 30-45 minutes but participants dropping in for a few minutes will be able to learn about the game play, to shepherd a policy idea through one or two phases of EU decision-making and/or to contribute additional cards or examples based on their own research on EU decision-making. Participants will benefit from this walk-in contribution in three ways: (a) reflect on how games can be used in teaching as active learning/innovative teaching that is not too time-consuming for either students or teachers (b) learn about new board game for EU decision-making and how it can be quickly tailored to their precise needs and (c) exchange on the board game design process and how to get started.